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killer poke

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A recipe for inducing hardware damage on a machine via insertion of invalid values (see poke) into a memory-mapped control register; used especially of various fairly well-known tricks on bitty boxes without hardware memory management (such as the IBM PC and Commodore PET) that can overload analog electronics in the monitor.

See also HCF.

(1994-11-04)

Nearby terms: Kid « KIDASA Software « killer micro « killer poke » kill file » kilo- » kilobaud

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